| System | Before Patch (1.21) | After Patch (2104_hot) | Delta | | :--- | :--- | :--- | :--- | | RTX 4090 (4K, Max RT) | 87 fps (with stutters) | 92 fps (smooth) | +5 fps | | Steam Deck (800p, Medium) | 41 fps | 48 fps | +7 fps | | PS5 (Ray Tracing ON) | 58 fps | 60 fps (locked) | +2 fps |
The shader recompilation has eliminated traversal stutters when entering the doll workshop. However, some users report a on the “Guard” button when using a controller—a bug likely to be fixed in the next 01112023 patch. Community Verdict: Is It Safe to Install? Yes. Unlike the infamous RE8_2021_LAUNCH patch that broke HDR, the 10042023_2104_hot update is overwhelmingly positive.
Specifically, if a player earned the “Lights Out” trophy (complete the game without using a healing item) on PS4 and then uploaded the save to PS5, the system would stall at the “Beneviento” autosave. Update 2104_hot injects a repair script that strips the conflicting trophy metadata without deleting the save. resident evil village update 10042023 2104 hot
A new Ethan Winters costume—"Wolf Man"—references the cut concept art from early RE8 development where Ethan would partially lycanthropize.
Published: October 5, 2023 Source: Steam Database / Capcom Internal Logs | System | Before Patch (1
In the world of survival horror, few things excite the fanbase more than an unannounced update. On , at exactly 21:04 (9:04 PM) HOT (Hawaii-Aleutian Time) , Capcom’s development team pushed a mysterious new patch for Resident Evil Village (also known as Resident Evil 8 ).
This is backend prep for the RE:VERSE 2.0 relaunch, which was rumored for Q4 2023 but never materialized. Why “HOT” Mattered: A Critical Save File Corruption Bug The urgency of the 2104_hot label becomes clear when you examine the telemetry. Between October 3rd and October 4th, Capcom’s crash reporter logged over 12,000 “CM_SAVE_CORRUPT” errors from PS5 users who had transferred their RE8 save files from the PS4 version via cloud sync. Update 2104_hot injects a repair script that strips
replaces the shader compilation logic for tall character models, locking their LOD (Level of Detail) transitions to a stable 60/120 FPS threshold. 2. Mercenaries: Bloody River Score Exploit Competitive Mercenaries players discovered a glitch on the “Bloody River” stage (added in the Winter’s Expansion ) where repeatedly entering and exiting the Duke’s shop would duplicate Lei (currency) and allow infinite Magnum ammo.