impl Default for PSNApp fn default() -> Self Self client: None, trophies: Vec::new(), loading: false, status: "Not authenticated. Click 'Login'.".to_string(),
Enter the modern rusty_psn ecosystem. Combined with the immediate-mode GUI library egui and compiled to a native Windows executable, you can now build an incredibly fast, memory-safe, and visually responsive PSN dashboard. rusty psn egui windows updated
// Request continuous repaint if loading if self.loading ctx.request_repaint(); } } This is where rusty_psn shines. Note the use of tokio and std::thread because egui 's update is synchronous. impl Default for PSNApp fn default() -> Self